Traits

Scales: Shimmer (Free)

Trait Count - 0

Scales: Shimmer causes a BA scales to be iridescent.

Expression Examples

Steam Powered: Machine (Unlimited)

Trait Count - 6
Created by Longtailsally and LuxBean

Steam Powered: Machine causes Steam Powered markings to become 3D and a material mutation, similar to Bloem.

Expression Examples

Marrow: Undead (Unlimited)

Trait Count - 6
Created by Longtailsally and LuxBean

Marrow: Undead causes Marrow markings to become 3D and a material mutation, similar to Bloem.

Expression Examples

Likido: Teeth (Rare)

Trait Count - 3
Created by Longtailsally

Likido: Teeth causes a Beatus' canines to become glass. When present with Overgrown Teeth, all teeth of a BA can be Likido.

Expression Examples

Peafowl: Hood (Rare)

Trait Count - 3

Peafowl: Hood causes markings on the face and neck of a BA. This passable typically mimics the design on the wings, but can vary.

Expression Examples

Zebra: Non (Uncommon)

Trait Count - 2

Zebra: Non causes Zebra to no longer have boundary stripes.

Expression Examples

Bubble: Black (Free)

Trait Count - 0

Bubble: Black causes Bubble to be black or grey instead of white in color.

Expression Examples

Mist: Black (Free)

Trait Count - 0

Mist: Black causes Mist to be black or grey instead of white in color.

Expression Examples

Harlow: Monochrome (Uncommon)

Trait Count - 2

Harlow: Monochrome turns the design colors greys and blacks. The main color will still be visible, and the hoof and eye will match the main color, versus being lighter or darker.

When paired with Inverse, the main mask will be black, and the markings will be white and greys.

Expression Examples

Harlow: Blank (Rare)

Trait Count - 3

Harlow: Blank removes the color markings on the mask and limbs, leaving the main color only on the wings, eyes, and hooves.

Expression Examples

Cape: Underbelly (Unlimited)

!! This passable CANNOT be ordered !!
Trait Count - 6
Created by JUMPST4RTED

Cape: Underbelly flips the range of Cape to start from the underbelly instead of the topline.
This passable is tied to NPC-002 Widow.

Expression Examples

Stardrop: Comet (Common)

Trait Count - 1

Stardrop: Comet causes falling stars, or comets, to appear along side the base aspects of Stardrop.

Expression Examples

Heterochromia: Gradient (Rare)

Trait Count - 3

Heterochromia: Gradient is similar to central heterochromia, but the colors blend together. If an eye color trait is present[natural, Cr linked, or unnatural] you can choose for one that shade and the other to be natural to the coat, or for both to be two different shades of the same color. When present with color muts, the eyes will be two different colors from the color mut.
Most commonly see on the Royal Family.

Expression Examples

Somatic (Free)

Trait Count - 0

Somatic is a genetic mutation that can turn off up to 3 different genes or physicals. This extends to ALL genetics! Genes, passables, mutation passables, mutations, physicals, or genetic mutations.

Expression Examples

Heterochromia: Complete (Common)

Trait Count - 1

Heterochromia: Complete causes the eyes to be two different colors. If an eye color trait is present[natural, Cr linked, or unnatural] you can choose for one eye to be that shade and the other to be natural to the coat, or for both eyes to be two different shades of the same color. When present with color muts, the eyes will be two different colors from the color mut.

Expression Examples

Chimera (Rare)

Trait Count - 3

Chimera causes two genos to be present on one horse.
Deceased genos can be used in Chimeras but will be COMPLETELY unbreedable.

Range
Blue is the minimum required expression of the second geno.
Yellow is the maximum optional expression.
Red is how much of the main geno has to show.

Heterochromia: Sectoral (Uncommon)

Trait Count - 2

Heterochromia: Sectoral causes sections of the eye to be different colors. If an eye color trait is present[natural, Cr linked, or unnatural] you can choose for one that shade and the other to be natural to the coat, or for both to be two different shades of the same color. When present with color muts, the colors will be two different colors from the color mut.

Expression Examples

Heterochromia: Unique (Extremely Rare)

Trait Count - 4

Heterochromia: Unique can be just about anything design wise on the eye. Unique also allows the eye to have more than two colors for the main eye color. Colors will always be from eye traits, natural eye colors from coats, or from color muts.

Expression Examples

Heterochromia: Central (Uncommon)

Trait Count - 2

Heterochromia: Central causes the eye to be a different color around the pupil, this can optionally be affected by Pupil Shape. When present alongside Pupiless Eye, the second color will take form around where the pupil would've been. If an eye color trait is present[natural, Cr linked, or unnatural] you can choose for one color to be that shade and the other to be natural to the coat, or for both colors to be two different shades. When present with color muts, the colors will be two different colors from the color mut.

Expression Examples

Tri-Chimera (Legendary)

Trait Count - 5

Tri-Chimera causes three genos to be present on one horse.
Deceased genos can be used in Chimeras but will be COMPLETELY unbreedable.

Range
Blue is the minimum required expression of the second geno.
Yellow is the maximum optional expression.
Red is how much of the main geno has to show.

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