Traits

Peafowl: Hood (Rare)

Trait Count - 3

Peafowl: Hood causes markings on the face and neck of a BA. This passable typically mimics the design on the wings, but can vary.

Expression Examples

Harlow: Blank (Rare)

Trait Count - 3

Harlow: Blank removes the color markings on the mask and limbs, leaving the main color only on the wings, eyes, and hooves.

Expression Examples

Heterochromia: Gradient (Rare)

Trait Count - 3

Heterochromia: Gradient is similar to central heterochromia, but the colors blend together. If an eye color trait is present[natural, Cr linked, or unnatural] you can choose for one that shade and the other to be natural to the coat, or for both to be two different shades of the same color. When present with color muts, the eyes will be two different colors from the color mut.
Most commonly see on the Royal Family.

Expression Examples

Chimera (Rare)

Trait Count - 3

Chimera causes two genos to be present on one horse.
Deceased genos can be used in Chimeras but will be COMPLETELY unbreedable.

Range
Blue is the minimum required expression of the second geno.
Yellow is the maximum optional expression.
Red is how much of the main geno has to show.

Bald (Rare)

Category: Coat Mutations
Trait Count - 3

A bald Beatus is like a Sphynx cat. They don't grow fur, or at times, they grow a very thin coat. They are prone to sunburn and need specialized riding tack to not irritate their skin.

Designing a Bald Beatus can be tricky at times. The easiest way is to design them with a thin coat, as that changes the design the least. However, you must include more skin than what's on a normal import.
Another way to go about designing a bald Beatus, is to give them no fur what-so-ever. In this manner, their 'coat' is just their skin color. Most white markings will display on a full bald, and some mutations. BA mutations are still in debate about what will and won't show on a full bald coat.

Overgrown Teeth (Rare)

Category: Head Mutations
Trait Count - 3

Overgrown Teeth causes a BAs teeth to grow larger and sharper than normal, this is most commonly see in either the canine or sometimes referred to as 'shark teeth'. OG Teeth is most commonly seen on Demons and their Crosstypes.

Effects
Excel at; Hunting overall

Natural Single Horn (Rare)

Category: Head Mutations
Trait Count - 3

Horns aren't a very common sight in BAs, but have begun to be more prevalent in domesticated Beatus'. Almost no wild BAs have been seen with horns, excluding those seen with Fawncy, and even when a wild BA is seen to have horns, they aren't extravagant. Wild Beatus that have horns will often have more basic horns that aid them in survival.

Natural Horns are seen on all BAs, but more commonly seen in domesticated BAs than wild ones. Horns will be fairly neutral and match a color on the coat, most typically, they're seen being the same color as the hooves. Color muts DO still go over natural horn colors.
A single is will always be a singular lone horn, typically located on the forehead or along the center line of the face.
Horns can be connected, either to themselves or to other horns.

Expression Examples

Toothless (Rare)

Category: Head Mutations
Trait Count - 3

Toothless causes a BAs canines to be missing, and sometimes other of their teeth. Toothless is most commonly seen on Angels and their Crosstypes.

Effects
Struggle with; Hunting overall

Tusk (Rare)

Category: Head Mutations
Trait Count - 3

Tusk causes canines to grow upwards from the bottom jaw, instead of downwards from the top jaw.

Dwarfism (Rare)

Category: Other Mutations
Trait Count - 3

Dwarfism causes a Beatus to be 4 hands shorter than the average range or parent range. For example, the average Angel height is 13-15, so a dwarf range would be 9-11.
Can be Rolled in Breedings

Effects
Depending on their height, dwarf Beatus cannot be ridden by adults over 5'[use your best judgment based on height of the BA]

Gigantism (Rare)

Category: Other Mutations
Trait Count - 3

Gigantism causes a Beatus to be 4 hands taller than the average range or parent range. For example, the average Angel height is 13-15, so a giant range would be 17-19.
Can be Rolled in Breedings

Back Mane (Rare)

Category: Other Mutations
Trait Count - 3

Back Mane causes fluff to grown along the topline of the BA. This can start at the withers or towards the base of the tail, or elsewhere on the topline. Back Mane will be the same color as the mane.

Double Uterus (Rare)

Category: Other Mutations
Trait Count - 3

Double Uterus means mares and hermaphrodites have two uteri, this increases their chances of multiples and delivering those multiples safely. Stallions can carry double uterus. BAs with double uterus will have no visual differences from a single uterus.

Tail Feathers (Rare)

Category: Tail Mutations
Trait Count - 3

Every now and then, a Demon will be able to grow tail feathers! It's rare and quite pretty.
When paired with Peafowl, a Demon will grow a tail like that of an Angel or Nephilim Peafowl
Can be Rolled in Breedings

Extreme Bobtail (Rare)

Category: Tail Mutations
Trait Count - 3

Info to come!

Long Tail (Rare)

Category: Tail Mutations
Trait Count - 3

Info to come!

Overgrown Wings (Rare)

Category: Wing Mutations
Trait Count - 3

Overgrown wings are common in Nephilims and allows those with overgrown wings to fly faster, higher, and further. Some horses with overgrown wings are quite clumsy on the ground, but a feat to watch in the air.
Can be Rolled in Breedings

Effects
Struggle with; Any grounded discipline
Excel at; Any ariel discipline

Stunted Wings (Rare)

Category: Wing Mutations
Trait Count - 3

Stunted wings are where a horse's wings won't grow to a suitable size for flight, effectively grounding them for life. It's not confirmed, but it's suspected that if horses with stunted wings are bred together, this could eventually lead to horses without wings.

Effects
Struggle with; Any ariel disciplines
Excel at; Any grounded discipline

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