Hybrid Magic

Created: 15 January 2024, 00:39:01 CST
Last updated: 19 March 2026, 18:19:49 CDT

Overall Magic Page

Hybrid magics are split into D-Class, U-Class, and H-Class.
D-Class hybrids are magics made up of ONLY D-Class magics.
U-Class hybrids are magics made up of ONLY U-Class magics.
H-Class hybrids are magics that are made up of one D-Class and one U-Class magic.

All magic abilities are relative to their magic stat. So the higher the stat, the more effective a BAs magic becomes.

Secondary magics are not mentioned in make-up, only primary!

D-Class Hybrids

Combustion [Fire | Air]
Ability to create explosions

Electric [Light | Fire | Air]
Ability to control, manipulate, and create electricity

Fusion [Light | Air]
Ability to fuse and defuse objects

Plasma [Light | Fire]
Ability to control plasma [think Danny Phantom and Shego] - default color is green [can be other colors]

 

U-Class Hybrids

Acid [Dark | Water]
Ability to control, manipulate, and create acid

Bone [Dark | Water]
Ability to control bone matter

Decay [Dark | Earth]
Ability to control the rate of decay in items

Mud [Water | Earth]
Ability to control mud

Weapon [Dark | Water | Earth]
Ability to create and control weapons

 

H-Class Hybrids

Defense [Light | Earth]
Ability to boost defenses in the user and allies, eventually upgrades to include healing

Dupli [Light | Fire | Dark | Water]
Ability to duplicate oneself, and at higher levels, objects

Emotion [Light | Dark | Fire]
Ability to manipulate emotion in self and others

Fungi [Air | Dark | Water | Earth]
Ability to control, manipulate, and create fungi

Gravity [Fire | Dark | Water | Earth]
Ability to control the gravity of themself, and eventually others

Hypnosis [Air | Dark]
Ability to hypnotise others and give commands. Command complexity increases with Magic stat.

Ink [Light | Water]
Ability to control and create ink

Lava [Fire | Earth]
Ability to control lava.

Luck [Light | Fire | Water]
Ability to manipulate outcomes, eventual control over them

Magnetic [Light | Air | Earth]
Ability to control magnetic fields

Paralysis [Light | Air | Fire | Dark]
Ability to control, manipulate, and create poison

Permeation [Light | Air | Dark | Earth]
Ability to phase through other matter

Phantom [Fire | Dark | Earth]
Ability to commune with spirits, and at higher levels, command them

Plant [Light | Earth]
Ability to control, manipulate, and create plant life

Restoration [Light | Fire | Water]
Ability to control the rate of restoration

Sand [Air | Water | Earth]
Ability to control sand

Sleep [Light | Air | Dark | Water]
Ability to lull a target to sleep, as their Magic stat increases, they can begin to manipulate the subconscious for dreams/nightmares

Smoke [Light | Air | Fire | Dark | Water]
Ability to control and manipulate smoke

Snow [Air | Water | Earth]
Ability to control snow and ice

Space [Air | Dark]
Ability to control black holes and space matter

Thermal [Light | Fire | Air | Dark]
Ability to control temperature

Weather [Light | Fire | Dark | Water | Earth]
Ability to control the weather, which scales with Magic stat